TITLE: After Her Soul NAME: Fernando de Anda COUNTRY: Mexico EMAIL: fanda@sco.mflor.mx WEBPAGE: N/A TOPIC: Alien Invasion COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. MPGFILE: soul.mpg RENDERER USED: Lightwave 5.5 RENDER TIME: about 60 hrs or 70 hours TOOLS USED: For image maps Presto Image Folio. For modeling Lightwave Modeler and Tree Fact. Then AVI2MPG1 and Camel's MPEG Join CREATION TIME: I don_t know, It might be about four or five months; I started before I knew the topic. HARDWARE USED: 350 MHz Pentium II ANIMATION DESCRIPTION: They were in a car, they have an accident, she felt in comma, and he decided to make a brain invasion after her soul, this animation will have a sequel... VIEWING RECOMMENDATIONS: Microsoft multimedia player works well DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: First of all, some of the models were created with bump maps, that I draw before, and then scanned them, as also the texture maps in the boy, the girl and the buildings of the bizarre world of her mind. The trees were created with Tree Fact. Because of the time, I downloaded a lot of cars in 3ds format, so I converted to .lwo and I re-scaled, edited, and re-texturized them. A very huge job was the creation of the main car, I modeled it from basic forms, metamorfed it using some parts of the downloaded cars, and creating other ones, It was created in 4 days. The Viper?, I don_t know who was the creator of such excellent job, but it wasn_t perfect at all; the front lights's insides were missing, so I took a pair of magazzines and reproduced that difficult job, I hope you like how it looks. About the mirror of the main car... It was edited from the Viper ones, I measured a pair of real mirrors so that I could put the real convexity on it (It is a milimetter of each 20 cm). Hope it looks real. Please re-read the message in the mirror... JeJe The crash efect was given with a lot of tricks; first of all, I morphed the Viper like I think it would be, then I put semitransparent objects for the smoke; there were to hard to render, and finaly some particles (There are really points; there doesn't interact with objects or gravity... That options are from another plug-in) I amazed myself with these crash, I hope you too. The hospital scene was a real challenge; after creating the room, I created a complete model of the guy that could be completely animated. The expresion was created with morphing, the guy has a lot of bones, and I mean a lot. The serum was blured and put it down with compositing. Then I created the lab, I rendered bluring it with a technique of my own; you have the normal rendered image, then you turn all the surfaces black and you put white fog at the focal distance, then you blur the normal image, and use the BW for compose the normal with the blur, and when I finished, A VIRUS INVADE MY COMPUTER, so I lost it; I rescued only the rendered images; the astonishing model is history. Because of that I couldn't finish this animation, but I hope I could bring to you the next part.