TITLE: The Downfall NAME: Fernando de Anda COUNTRY: Mexico EMAIL: mosconariz@yahoo.com.mx, fanda@sco.mflor.mx WEBPAGE: N/A TOPIC: Pursuit/ Escape COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. MPGFILE: downfall.mpg RENDERER USED: Lightwave 5.6 RENDER TIME: 100 hours TOOLS USED: For image maps Presto Image Folio. For modeling Lightwave Modeler Then AVI2MPG1 CREATION TIME: three weeks between 8 & 12 hours every day; 1,500 hours; It was a lot of work for three weeks, but It was almost impossible to start before HARDWARE USED: 350 MHz Pentium II ANIMATION DESCRIPTION: Since I was ten I dream to be an animator, ten years later here I am, thanks to the IRTC, which is our "animation school..." The Story: A guy is driving speedily a 70's car, he's schizophrenic, his mind start talking with him, asking why is he running away, Excess speed he answers, the traffic signals mark TOP SPEED 30 km, 20... and finally, WELCOME TO TOP SPEED; little joke, the mind agree: Too many cops for an ordinary crime..., he just don't want to know why so many patrols, but he remembers, he see the teddy, the teddy of the child he trample hours ago, he's shocked, he decided to jump with his car, knowing it will fly like a bird, but this is also an illusion... VIEWING RECOMMENDATIONS: Microsoft multimedia player works well DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: I wanted that this animation was completely mine, and I mean animated and modeled, so I started with the car, that is like a Camaro 73, GTO 71, Mustang 67, Charger 74, etc..., I use as a base a low resolution Charger, and I spend like 20 hours in it, then I create the basic character inspired in some drawings of my own, it was very difficult, and so on, the patrols are based in corvettes '56, but there such modified that there are completely different and there are more like a Tucker or a Cadillac '40... The logo scene was created specially for this animation; it took me one of the three weeks, I use a scanned photo over the head of the guy in the "After her soul" animation, It was surrealist to see my head smashing to the wall, I liked it. I used all my acknowledges in animation for creating this strange animation, I use bones, a lot of bones for the pronunciations, and I avoid using lip-sink plug-ins, I think they don't look natural, I also don't use particle path plug-ins and other plug-ins, I wanted to created it all as I had imagined