===== From evilsnack@hotmail.com: Overall, a good beginner's work with some slight flaws. ===== From schaneville@hotmail.com: Impressive with the perl maze exporter. Thanks for sharing it in your zip file ;-) ===== From zach@brewstergeisz.cjb.net: This didn't play on Quicktime Player, and VideoLAN Client gave me the following error toward the end: mpeg_system: too much MPEG-1 stuffing I think I was able to see the whole thing, though. Good ending! I couldn't tell there was a wall upon the exit, but it didn't matter, as the final pull-back made the joke clear. I think I might have liked a "main character," rather than putting us into the camera--but I can appreciate how difficult that would be. ===== From s.mitchell@tue.nl: The textures where too simplistic, but I really liked the ripples on the reflections. I didn't really get the impression that I was in a swamp, though. Try looking at these areal photos of swamplands. You'll see that swamps have natural maze-like structures within them. That might have been a little more fun to watch. This is an arial photo of the swamps outside of my home town. http://terraserver-usa.com/image.aspx?t ===== From thatsalloneword@msn.com: Reminds me of my old screensavers. I like the idea of escaping, but finding out you didn't escape anything. Good concept. ===== From irtc_mail@yahoo.co.uk: The first section of this seems pretty boring with nothing but shots of brick walls for a whole 40 seconds. It wasn't clear what the question mark was appearing for because the outer maze is not visible on exit from inner maze. It is just too far away. When the camera switches away from first person perspective I was looking for the person at the small maze exit, but there is nothing there. The theme doesn't really fit in with the escape topic because who ever this person is, at the end they are still trapped.