===== From sshelby@shelbyvision.com: I had to view this several times to understand it. Other than that, it's very good. ===== From emperorofrome@yahoo.com: Very unclear when the red screen flashes and there is newspapers. ===== From rich@brickbots.com: Clearly you are a master of POV-Ray... your text file makes it sound much easier than I suspect it is! I understand why you use the dialog model that you do, but it did require me to watch it a few times to really get the dialog (Esp, the single letter at a time characters), and then once more for my feeble mind to bring it all together with the action. Generic Note: I really enjoyed watching these animations, but I personally think that pointing out the low points of an animation help more than pointing out the high points. As such, I usually only mention the problems. Please don't take it the wrong way :-) Technical: Very nice photo-real style. The motion of the robots was smooth and well, robotic, so wholly appropriate :-) You have nice ease on the starts and stops. The fades and cross-dissolves are pretty nice, I would have liked a bit more detail in your text file about how you did the wavy dissolve and the flames. Mainly because I am curious and it was well done. I suppose I should find something to critique :-) The textures for "Joe's Body Shop" and the "National Lumber" building could use more 'dirt'. It adds a lot of interest and realism to use wall textures that get dirtier right at the bottom. Actually all of your textures are very clean, perfect and flat. The real world is dirty, and has variation, and your renderings are g etting pretty close to photo-real, so this may be a way to make it that much better. It is always that last 5% which is the hardest. For example a subtle bump or texture map on the asphalt would have made it that much more 'real'. Artistic: It all looked nice pretty nice. The subtle movement of the camera closer to the subject was a nice touch on the dialog shots. I understand the need to present the robots in a particular way for the dialog to work, but I would have liked a bit less pedestrian framing for those shots. http://www.silverlight.co.uk/tutorials/compose_expose/thirds.html has some great composition ideas. I would have made the reflections very much less pronounced for all of the robots. This is largely a personal choice, but I think I spent more time than I should have looking at what was reflected rather than the robots themselves. I think reflections should usually not be noticed unless you look for them. The should add to the whole, but not distract from it. Theme: For a while I was thinking about the end of a relationship as the topic for my animation. I think it is a nice topic and fits the theme well. I especially like that you tied it into the beginning of the next relationship. Have questions about my comments? Rich at brickbots dot com ===== From irtc_mail@yahoo.co.uk: There is not much happening here. Too much standing around talking. In a story with lasers and a theme of The End of, I would have liked some action, like a misfire which cuts someones head off.