Name: Scott & Todd Lipcon Email: slipcon@max.tiac.net Ray-tracer: POV-ray 2.2 Modeler: emacs and pico System: DEC 2000axp running DigitalUNIX 3.2c Date: December 26, 1995 Files: stl-lamp.txt stl-lamp.jpg stl-lamp.tar.gz Explanation: My brother (Todd) has been using Pov-RAY for quite a while, and I wanted to learn. About a week ago, We decided to work on rendering a photo-realistic version of my desklamp, so I could learn. Two days ago, I stumbled upon this months contest, and knew we had to enter. I know its not good, but its our first attempt for a contest entry, and we'll definitely start work on January's theme much earlier in the month! Any comments would be appreciated! Scott + Todd -------------- POV-Ray Options in effect: +ft +mb25 +a0.300 +j1.000 +r3 -q9 -w800 -h600 -s1 -e600 -k0.000 -mv2.0 -ilamp.pov -olamp.tga -l/extra/home/povray/include/ Parsing......... Preprocessing... lamp.pov statistics -------------------------------------- Resolution 800 x 600 # Rays: 753487 # Pixels: 480800 # Pixels supersampled: 5073 Ray->Shape Intersection Tests: Type Tests Succeeded Percentage ----------------------------------------------------------- Sphere 574694632 573906291 99.86 Plane 48771853 37966491 77.85 Box 530308269 474035922 89.39 Cone 36666571 1905148 5.20 Calls to DNoise: 1291192 Shadow Ray Tests: 143437368 Blocking Objects Found: 47450485 Reflected Rays: 227030 Time For Trace: 8 hours 49 minutes 10.00 seconds