=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Image: sjg-internet Background: Entry for the March 1995 Internet Raytrace Competition Render time: 800x600 with 0.3 anti-aliasing: 6 hours 15 minutes using POV 2.2 under Solaris 2.x on a 2-headed Sun SPARC 10 with 128 Meg of memory. Legal: Created by Samuel J. Goldstein. This file is Copyright (C) 1995. All rights reserved. You may use this source file to create the scene or use the components in your own scenes, with or without modifications, freely for NON-COMMERCIAL purposes. Please send me a copy of any scene (other than the original) that incorporates any significant part of this file. Commercial users please contact me for terms of use or information about my art services. I can be reached at: 4227 Sunnyside Ave, Los Angeles, CA 90066-5609 310-822-5426 goldstein@aerospace.aero.org =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Well, this was a busy month, so I wasn't able to finish this image correctly. I wasted altogether too much time making the webs accurate (i.e., radial supports connected by series of Fibonacci spirals, and catenaries instead of straight line segments.). One accurate web rendered about two nights and was less than 20% done, so I decided that quick'n'dirty straight line approximations would look OK. I should have spent that time modelling a few computers that I could fling around in the scene. I originally envisioned an infinite series of webs filled with people and computers. Oh well. No modeller was used in creating this scene. No post-processing, other than the conversion from TGA to JPG. Files: sjg-internet.jpg - the picture sjg-internet.jpg.txt - this file sjg-internet.sea - a CompactPro (Mac) archive containing the source files ... email me for other source formats.