EMAIL: u9313187@muss.cis.mcmaster.ca NAME: Bryan Huo TOPIC: Time COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: Caligari trueSpace2 TOOLS USED: Paintbrush, 3D Studio, LViewPro, Windows 95 RENDER TIME: 40 minutes HARDWARE USED: Pentium 120MHz 32MB IMAGE DESCRIPTION: Entitled "Out of Time" depicts a nightly street scene. With only 2 seconds before detonation and unable to disarm the bomb, the bomb-squad decides nothing can be done, and evacuates the area. In their frenzy, they leave behind their wirecutters and flashlight. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: This image was created on the computers where I'm working for the summer. I rendered an image on my 486DX-33 with 8MB of ram, and took 19 hours. The same image on the computers at work took only 7 minutes! The truSpace2 scene was ray-traced with 2x antialiasing. All lights were set to cast ray-traced shadows. No fog was used. Background colour was r:0, b:0, g:0... i.e. black. The "Police Line Do Not Cross" bitmap was made in Paintbrush, as was the LED display, using a LED truetype font. The wires protruding from the plastic explosive was modelled in 3D Studio's lofter and shaper, using the twist option. That was the only way I could figure out how to connect wires from one area to the other, eventually into a bundle. The flashlight was modelled in trueSpace2, and the wirecutters were modelled in 3D Studio 4. The rest were modelled in trueSpace2. My name was added in with LViewPro/32, using Arial-11pt font. Stucco.Jpg : Included with 3D Studio. Used for the bump map on the curb Led.Jpg : Created with Paintbrush. The 00:00:02 display on the bomb PlateOx2.Jpg: Included with 3D Studio. Used for the semi-rusted light post Police.Jpg : Created in Paintbrush, converted by LViewPro Pliers2.3ds : 3D Studio 4 file of the pliers - made with the Loft tool & Shaper Wires2.3ds : 3D Studio 4 file of the wires coming from the bomb Sorry, I'm do not want to include the actual trueSpace2 scene file -- I don't want it to be public domain.