EMAIL: harriman@teleport.com NAME: Neil Herriford TOPIC: Science Fiction COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION RENDERER USED: PovRay for Windows 3.00e TOOLS USED: PoVSB (Versions 0.99i and 0.99j), Texture Magic .94, Wcvt2pov 2.7 beta 3b RENDER TIME: (Approx.) 1 day, 13 hours, 55 minuets, 37 seconds HARDWARE USED: Pentium 166 with 32 megs RAM IMAGE DESCRIPTION: Ranger Sykes holds his ground as a building explodes from a laser blast behind him. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Almost 100% of the scene "There goes the Neighborhood..." was modeled from completely within PoVSB. About one quarter of the bricks exploding outward in the scene were hand placed from within PoVSB. On the space ranger himself, I cut a lot of corners which lead to file bloating. For example, I used PoVSB's Lathe object (a large conglomerate of smoothed triangles) for the ranger's arms, legs, and torso, as opposed to using PovRay's own Lathe, so that I could see a quick preview of the scene in PoVSB's OpenGL preview. There is also in this scene about half of a block which cannot be seen. I was planning to use my ranger in an animation, but that project never materialized. This explains the scenes somewhat bloated 6.05 megabytes. The more complicated textures were created in Texture Magic v.94, and most of the others were written by myself by hand. Overall, I was satisfied with the output. Focal blur adds some depth, but increases the rendering time drastically.