TITLE: Angel NAME: Mick McMullin COUNTRY: Ireland EMAIL: mickmcm@indigo.ie TOPIC: Flight COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: angel1.jpg ZIPFILE: angel1.zip RENDERER USED: povray 3.00e for Windows TOOLS USED: Paint Shop Pro (for titles) RENDER TIME: 51m 35s HARDWARE USED: Pentium 90 IMAGE DESCRIPTION: This is a picture of an angel who has fallen in love and is oblivious to all around her. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I created this image without any external modellers, just entering text into the editor. I have recently discovered Texture Magic, but for now, I am doing everything by hand. The city uses some of POV's scripting language to create a whole grid of buildings at random hieghts. The figure was created using blobs, again by hand. anyone know of any good modellers that can handle blobs? Her dress is a bunch of cones, with some random positioning and a transparent marble pattern. I had to increase the max_trace_level so the background would show through. The hair is made from spheres, cylinders and torus' (torii?), and uses a short gradient pattern to increase the detail. The wings are scaled spheres with a small spotted pattern. I have included some pretty messy source code for the figure, which could be cleaned up a bit and used as a generic template. It includes the ability to specify the lengths and orientation of all the limbs and the actual co-ordinates are calculated automatically (i.e. the joints work properly!) I will be working on a better model, but anyone is welcome to adapt this code if they're brave enough. I don't even care if you credit me, but please send me any improvements (it shouldn't be too difficult!). Enjoy!