===== From chipr@niestu.com: Delightful scene, excellent visual pun. ===== From sroberts@learn.senecac.on.ca: Very realistic! Darn near photorealistic, in fact. It's too bad the lower half of the bulb doesn't have as many interesting refractions as the upper half does; it makes it very hard to judge just where the screw is (ie. is it in the bulb or is the bulb resting on it). The multiple light sources are also making the shadows a bit confusing, whihc may be contributing to this effect - on shadow seems to suggest the screw is right down on the table, another that it's floating in space a good bit above the inner surface of the bulb. Perhaps if the screw was embedded point-first into the interior glass object that holds the filiment? ===== From jay@map.com: Very well done lightbulb. Would like to know how the screw got in there in the first place, though. :-) ===== From cgallego@nordnet.fr: Nice... but a light bulb does NOT refracts so much... Why the screw??? http://home.nordnet.fr/~cgallego ===== From bill.marrs@pureatria.com: Very cool. I really liked the way it was signed (on the bulb's reflection). The screw seems oddly placed though, looks like it's in the bulb? Am I not getting the joke? Also, the bulb seems to not have enough "neck". Still, it looks great! ===== From klynn@minn.net: Internals of the lightbulb are very good ===== From jjanger@mail.cspp.edu: So how long did it take? ===== From tlyons@gnn.com: k00l ===== From tiger@mgl.ca: hah hah hah hah hah. :) ===== From mickmcm@indigo.ie: This really sticks to the topic. The qualities of glass (transparency, refraction etc.) are so obvious and in your face, yet the overall image doesn't come across as a laboured technical picture. ===== From ucoakc00@mcl.ucsb.edu: This one is really nice. The floor texturing is a little wierd, but hey, my room floor has an even uglier pattern, so I won't press that. ===== From usmitc04@mcl.ucsb.edu: so, how many hours was it?????? ===== From danclegg@uniserve.com: Realistic. ===== From Matthew_L_Ziegler@hill-top.com: I think this is one of the most amazing images I have seen rendered. VERY NICE! ===== From mbrown@spry.com: like the joke ===== From rea@st-and.ac.uk: This isn't too bad. Modelling of the bulb was pretty good, but the background (as is usually the way) was a bit of a let-down. Also, glass is best in lower light... ===== From mwhite@redshift.com: Nice design. ===== From jmills@stic.net: How can I compete against work like this...I give up. Beautiful work. One of my favorites in this round. jmills@stic.net ===== From amarok@geocities.com: Great idea! Good execution, too. ===== From bsieker@techfak.uni-bielefeld.de: I don't think that any maxtrace level above 15 or so will make any visible difference. Did you test that? The "black glass" parts must have other reasons. ===== From xeo@sprynet.com: ...how many? ===== From no13@ozemail.com.au: Enlightening. ===== From lpurple@netcom.com: Very technically impressive model; nice arrangement and background texture, and I like the visual pun. ===== From dick@buckosoft.com: Cool. The glass base is great. "Max_trace_level 35...still black glass". I don't think the black glass is that unnatural. Plus it gives the bulb a nice definition that might otherwise not be there. From web_user@tonyv.aztec.co.za: Very life-like. But why not put something "odd" inside it.