===== From jay@map.com: It's the curvature of the lens at the edge that's causing the distortion. ===== From dster@syix.com: a picture would have been worth a thousand words ===== From cgallego@nordnet.fr: liked the back book texture... http://home.nordnet.fr/~cgallego ===== From tholal@bga.com: I think that the magnification effect looks pretty realistic. ===== From bill.marrs@pureatria.com: 666 ===== From ucoakc00@mcl.ucsb.edu: Trust me, your little old lady needs a hand to hold the magnifying glass. ===== From usmitc04@mcl.ucsb.edu: A little old lady.. without a hand! What kind of monster are you??? ===== From rea@st-and.ac.uk: Probably a better way to model a lens would be the intersection of two spheres. This avoids the problem of the scaled sphere, for which the tangent will always approach parallel to the `viewing' direction, causing distortion. Apart from that, you might find that some form of highlight on the lens, or more defined lighing would add to the `depth' of the scene. ===== From amarok@geocities.com: You could try making the pigment for the bible a bit more yellow. ===== From lpurple@netcom.com: The magnifying glass is very well modelled. The crackle is an interesting effect (maybe a bit too much here, unless the old lady threw a fit, physically wadded up the Bible into a ball, and then repented and flattened it out again. :) ===== From dick@buckosoft.com: Great paper texture. From web_user@tonyv.aztec.co.za: Most impressive. Leave the blurring around the edges. It's supposed to be there. Notable for composition, lighting, textures, originality, modelling