TITLE: Mobile magic NAME: Marko Lokas COUNTRY: Croatia EMAIL: t-rex@sprint.pub.hr WEBPAGE: http://kvirin.coma.fsb.hr/~rutvica/alpha TOPIC: Magic COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: ml-magic.jpg RENDERER USED: LightWave 5.0 TOOLS USED: LightWave Modeler 5.0, ShaderMan 1.0 for LW (plug-in shader) RENDER TIME: 50 minutes HARDWARE USED: Intel P5/90 (overclocked on 100MHz), 32MB RAM, 1.7GB HDD, Trio64V+ 2MB DRAM IMAGE DESCRIPTION: Two wooden monster-alike vehicles casting some magic from their eyes. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I've changed the idea 5 times during the creation of the image on the "magic" topic. This is the final idea. The whole "wooden monster" was created using the MetaNURBS tool in LW modeler. I've applied the ShaderMan Plank shader on the whole monster, and it did a fantastic job of surfacing the object. I've added a little bumpiness, and that was it. We have the bumpy terrain on which the monsters are standing, and the mighty clouds :) in the background (LW's infinite texture layering - fractal noise).