TITLE: Lego Dreams NAME: Nathan O'Brien COUNTRY: Australia EMAIL: no13@ozemail.com.au WEBPAGE: http://www.ozemail.com.au/~no13 TOPIC: Childhood COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: 13child1.jpg ZIPFILE: 13child1.zip RENDERER USED: Povray for Windows TOOLS USED: Paintshop Pro for JPG conversion, Lego RENDER TIME: 54 minutes HARDWARE USED: Pentium 133 with 64Mb ram, Nt4 OS IMAGE DESCRIPTION: What toy does an Architect play with when they are a child ? In my case it was Lego. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The entire model was first built in real Lego prior to it being input into the computer. I found the Lego in the garden shed at my parents house. They had not thrown it out when I left home. Once I had the real model complete I wrote a simple INC file to create the standard block types by simply providing the length, width and height variables. Prior to writing this file I had found an extensive collection of Lego blocks created by Anton Raves. While these models covered the type of blocks I wanted to use they were written in a way that I could not use. How ever I did base my pigment definitions on Anton Raves as they were excellent and resembled the real Lego textures very accurately. One of the things I did notice with the old lego was that there were a lot of teeth marks on some of the pieces. It was the desire to model the teeth marks that led me to write my own Lego block INC file. The file is included in the ZIP file. Once the basic Lego blocks were created I simply assembled the various pieces based on the real Lego Model. Finaly some effects were added. A Chris Colefax Lens Flare, along with an atmospheric spot light and some standard radiosity settings.