===== From spanky@wpi.edu: Nice apple ;) ===== From firestar@eskimo.com: Being a Physics major I found the use of a famous physics formula to be a very ammusing interpretation of the subject nature (by our understanding of it). I have one question though, how does E ===== From ewgr@abaddon.globalnet.co.uk: I'm not too sure, but try scaling your image map next time. ===== From buck@cs.byu.edu: I really like your apple--the stem in particular is great. The scene itself is pretty empty, though, and the connection between an apple and "e=mc2" is pretty vague (or perhaps I'm just clueless? always a possibility...) ===== From ingo.guenther@netcologne.de: Next time please consider that we have to vote on _all_ pictures entered for the contest. So, if you're too busy to work on an image, just skip it instead of sending 'something'. Regarding the image map on a blob: This depends on where you put the texture definition into the blob definition. Bye, Ingo. ===== From djconnel@flash.net: Not a bad apple model! but... 1. less JPEG compression needed 2. a LOT more substance needed. ===== From uwe.post@gmx.de: Sure you didn't mean F=mg ? ===== From fisher2@pobox.upenn.edu: For so few elements in your scene I think it would have helped to make the E=MC2 & apple bigger to fill up more of the empty space. And maybe have something other than a plain black background. ===== From gmccarter@hotmail.com: E=mc2 and a pixellated apple? What does this mean?