===== From spanky@wpi.edu: Great work on the web! ===== From gregj56590@aol.com: Lighting and/or contrast could be better. ===== From d97ta@efd.lth.se: the spiders look pretty real, as does the tree bark but the lighting is not quite up to the standard of the rest of your image, it looks like someone parked a car in the middle of the forest and left the headlights on. some more shape on the tree trunks would help (have you tried spatch?) ===== From ewgr@abaddon.globalnet.co.uk: Brilliant web, now you understand #While and #Rand can you explain them to me. ;-) ===== From buck@cs.byu.edu: Really a very nice pic. The web is excellently done, and the spiders look splendid. Textures, lighting, all excellent. ===== From djconnel@flash.net: Nice web!!! This is the better of the two web models, as you varied the spacing of the strands. However, you suffer from aliasing. I would try making the strands fatter, but varying the transparancy to fade out at the edge. This is sort of a forced antialiasing without increasing render time. Try it and see if you get better results. The spider is good, but is difficult to see. It also suffers from antialiasing. The use of focus is nicely handled. The tree trunks are too cylindrical -- they look like utility poles. It's too bad POVRay doesn't have extrusion objects -- they would make better tree trunks, I think. Nice job, though. It seems like with more time, this would have been a winning-grade image. ===== From 101741.541@compuserve.com: Hey, glad to see I was right when I told you that there was MAYBE an optimization problem in your scene... Apart that, the image is nice. The web has much credibility. The leave's shadows are a fine touch. The focal blur could have been set better (sharp focus on the whole web), but I know tweaking fb is time-consuming ;) ===== From gmccarter@hotmail.com: Good story. Good realistic scene overall, although the tree on the left (and particularly its sharp bottom edge where it meets the ground) is too dominant. Try panning the camera to the right a little more. Or place some weeds on the left side of the scene. Nice focal blur, and great highlights on the web.