TITLE: Sunset NAME: Oliver Pons-Adrover COUNTRY: Austria EMAIL: jamez@xover.ml.org WEBPAGE: xover.ml.org/~jamez TOPIC: Nature COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: sunset.jpg ZIPFILE: sunset.zip RENDERER USED: LightWave 3D 5.5 TOOLS USED: Photoshop 4.0 RENDER TIME: 15h 45m 7s HARDWARE USED: PPro 200, 64mb, FG 1000 pro IMAGE DESCRIPTION: sunset at a lake. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: original picture is 1800x2270 that's why it took so long! facing three problems: *) LW obj format allows only 2^16 points, which gets really anoying if you got detailed trees and grass in a scene. *) linked to the above: 400000+ points; 200000+ polys; acouple of megs for images, lights, surfaces,...; adds up to way more than 64mg --> rendering while working the swap file really sucks. *) steamer's a really slooooow brother. skytracer is even worse. don't even think of big scale test renders. steamer fog looks really bad close to the horizon unless you reduce clipping ( 500 in this case ) plus raise dissolve a LOT. the trees are done by rail cloning a one poly leave along a curve of random points cut into tree shape. the wooden part is handmade. fiber factory works really great for grass. cheers gm jamez.