===== From scooby@pld.com: Original concept and very dynamic. A lot is happening in this image. ===== From Sean_Hamilton@amrcorp.com: My first though on seeing this image was, "Whoa, what the hell's going on here!" Your interpretation is obscure, but effective. I'm glad you explained it in your description. I was ready to find a disclaimer that 'No real, plastic, Army men were injured making this scene." It took me a few looks to realize that the Element 'tags' over each character are there to identify them and not to annoy me. Bonus points for making your own 'people'. Take out the tags and put these guys on a battle field in huge numbers and let the carnage begin! ===== From gmol@my-dejanews.com: The bodies are well done ===== From djconnel@flash.net: Wow.... This is a very clever play on the subject. You did some really nice blob work on the figures. The scene is also nicely dynamic, and tells a story in a way few images can. I can't wait to see the animation! ===== From wozzeck@club-internet.fr: I really like the concept... much more than the aspect of the picture. But about tastes and colours... ===== From peter@table76.demon.co.uk: Poser can output normals for its exported objects, although the way I use them, they need adjusting; did you use triangle{} without normals, or smooth_triangle{} with the normals? ===== From 101741.541@compuserve.com: The chemical videogame is a good concept ! Good use of blobs too. The room could have been more interesting (some beams, pipes, stair,...)