===== From gregj56590@aol.com: Wall modelling is a bit plain. ===== From gmccarter@hotmail.com: I like the strange objects in the wall on the right. Interesting not-quite-identifiable artifacts. Good museum architecture: not just a simple box room. ===== From djconnel@flash.net: Interesting scene! It would be helped with some more creative texture usage... it has a lot of potential. ===== From east103@dialaccess.com: Nice picture. I can tell you put alot of work into this. ===== From ethelm@bigfoot.com: Good museum with suitable degree of alienness. It implies but dosen't actually display first encounter. Less uniform lighting might have improved the effect. ===== From 101741.541@compuserve.com: If you use spotlights to lighten particular parts of your image, the rest of the room must be dimmer to give best effect. Colors are a little sad and uncontrasted, too. ===== From blaineholmes@hotmail.com: Cool objects in the museum. ===== From clem@dhol.com: The textures on the vase (?), the hanging and the floor are interesting, but the other textures are much too lacking in finish, normal and detail in general. The planet image should probably be holographic. The helmet isn't very convincing. More like the head of a cheesy giant robot character than something a serious explorer would wear. This is fairly negative, I know, but the museum dodge is at least as overused as Winseat. ===== From r@haka.saunalahti.fi: Using a museum scene lets you get away with wearless textures - nothing is as clean as a new museum. With everything else so detailed, the simple gradient planet stands out irritatingly. A very authentic looking futuristic museum.