===== From denny1@home.com: I love the way the columns turned out. I think there should be some bolts to hold the metal bands to the wood frame of the bell, and to the stone above. The metal bands appear to be floating there. Shouldn't there be some holes in the floor, to mate with the spikes in the portcullus? Or perhaps Hell never closes... ===== From Alain.Culos@bigfoot.com: A pity it is so dark, but it still has a great style. I do not agree with you on the interpretation of what hell is, but that's beside the competition. To me Hell is just here on earth, not every where put almost, we have glimpses of Paradise on earth too, but not many. ===== From shipbrk@gate.net: The gnarly stone texture is phenomenal, and the caryatids look great. The background mountains and the gatekeeper's textures look kind of flat in comparison to the rest of the scene, though. ===== From caleb@chemeng.uct.ac.za: I can practically reach out and touch that wall... ===== From rguillard@claranet.fr: The foreground of the pic is very well done: design and texturing of the gate is very nice (!?!) but the gate keeer looks too strange and the Valley of Despair looks deserted and cold, despite the red light in the back, which is quite contradictory with the common representation of hell ! ===== From houston.graphics@iname.com: I like the archway, but the gate looks flat. Not my impression of Hell, just looks like a castle entrance. ===== From ethelm@bigfoot.com: Bob, although it dosen't look *fiery* enough from the outside to recognize that it is 'Hell', we think this is your best image yet. The textures are excellent. Don't know that the two women stuck in the pillars are the the 'lucky' ones. pretty boring place to be. ===== From gshaw@monotix.co.za: Nice. Would have looked better if the columns and the stones of the arch had been textured seperatly. At the moment it looks like the entire arch was carved from one piece of stone. Maybe that was the intension. I like the women in the columns. Gives me an idea... ===== From clem@dhol.com: Very good. I like the subtlety of the reflected flames inside. The rock and the gate design are excellent. I would have preferred shinier, less noisy metal for the gate and especially the bell to contrast the rugged rock. It seems to me that the hills inside should be perpetually jagged rather than eroded and smoothed. I would also have preferred irregular sharp cobbles (since modelling "good intentions" would be a bit difficult!) for the pavement. Some sort of hair would have reduced the Poser-ness of the figures. Despite quibbles, I really like this image. ===== From kniazfam@ohio.net: I don't imagine hell that way really. Much worse. What a happy subject for you to pick. ;-) ===== From mar@physics.usyd.edu.au: Interesting idea. The stone texture is great. Let down a bit by the mountains in the background... I would have put more work into the other side of the gate. A more fiery glow for starters. The gatekeeper looks a bit like that annoying dancing baby... ===== From peter@table76.demon.co.uk: Just a small point; instead of differencing two SOR objects, surely the bell could have been made with one lathe object? ===== From jull43@ij.net: The scene lacks "menace" or something but quite good.