===== From sshaw@fas.harvard.edu: This looks like a good start, for placement of objects and such. But I am left wanting for detail in most aspects of the image: the sand, the stones, and the pyramid in the background. I think that the idea is a good one, but that the image could be improved from this point. ===== From Martin.Magnusson.7121@student.uu.se: It's a little odd that the sky is darker at the horizon. Usually it's the other way round. I would have liked some more detail on the pyramids and the stone texture, too. ===== From jerry@hoboes.com: Work on those textures on the water and sand! Otherwise a good idea (and interesting conjecture). ===== From bsieker@techfak.uni-bielefeld.de: I find the sand nand river bank textures very unimaginative and as unrealistic as I could imagine. The material for the stone seems fair enough, but I think almost everything in this scens could have taken a fair amount more of work. ===== From tlyons@gnn.com: workers would have been nice, but hard to do... ===== From gmccarter@hotmail.com: Scene could use more work, but an interesting concept. ===== From ethelm@bigfoot.com: Good idea, artistic. Big areas of the same texture tend to be uninteresting. Try more variation. ===== From 101741.541@compuserve.com: Inventing a method of construction for the pyramids is of dubious value; anyway, your method would cause many problems (variations of water level...). a few hints : - make the pyramid IMPORTANT, impressive, not like that little thing in the back - try other patterns for water, and be careful 'bout its color and reflection level - try height-fields for the sand (or you _invented_ flat dunes ?) ===== From bobfranke@halcyon.com: The image just needs more attention to detail and modeling. Try expermenting with heightfields for the landscape and try the brick texture for the pyramids. Better yet, try some sort of macro to make the pyramids with real blocks of stone.