TITLE: In Bloom (mhbloom.jpg) NAME: Margaret Hoskins COUNTRY: USA EMAIL: hoskent@gte.net WEBPAGE: http://members.tripod.com/~MH_Portfolio/index.html TOPIC: Unbelievable COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: mhbloom.jpg RENDERER USED: Bryce 3D TOOLS USED: sPatch, Poser 3, CorelPhotopaint, CorelTexture, Bryce 3D RENDER TIME: Approximately 1 hour 15 minutes (for an image size of 1024x768) HARDWARE USED: AMD K6-2 400MHz, 128 MB SDRAM IMAGE DESCRIPTION: I'm stretching the definition of "Unbelievable" a bit here, but this is what I thought of when I saw the topic. I envisioned something elaborate, lush, and very organic. A quiet place for solitude and meditation. In today's hectic world, finding such a place is almost impossible. Hope I got close. Also, from a different standpoint, it's fairly "unbelievable" to have this many separate objects (well over 200) in a Bryce file. But I can't seem to give up the interface. :-) DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I started with the Poser model of the woman. Beginning with a preset pose, I modified it until I was more pleased with her positioning and facial expression. I used CorelTexture to make the material for her body. It was originally supposed to be quite different, but I stumbled across a pattern I couldn't put away. It seems to suit her better (pardon the pun) than anything else I tried. The flowers were all modelled with sPatch and a flower book for reference (included are sunflower, poppies, jasmine, daisies, lily of the valley, tiger lily, and water lilies.) Some of these were modelled in multiple layers to export separate pieces of each flower to reassemble with different textures; for example, the poppies consist of three objects each. I also used sPatch to model the "vines" and "roots" extending from her. The pool is constructive from Bryce primitives (extended torus and cylinders). I drew the tree trunk and foliage shapes in PhotoPaint and imported them into the Bryce terrain editor for extrusion and roughening. After the render, I resampled the image (800x600), adjusted the gamma (0.9), signed, and converted it to .jpg format with PhotoPaint. The .br3 file was over 30 megs, so isn't included. I am happy to send separate object files if needed.