TITLE: Monument NAME: Roy Schulz COUNTRY: Germany EMAIL: roy@rcs.urz.tu-dresden.de WEBPAGE: rcswww.urz.tu-dresden.de/~roy in German TOPIC: Landmarks COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: monument.jpg ZIPFILE: monument.zip RENDERER USED: POV-Ray Version 3.1g.msvc.win32 TOOLS USED: HF-Lab for the mountains The GIMP for copyright and brightness RENDER TIME: 1 30 h HARDWARE USED: AMD K6-2/400, 64 MB IMAGE DESCRIPTION: You see a stone monument which is situated in a lake in the mountains. The image shows the contrast of created exactness and natural irregularity. It radiates loneliness. So enjoy and meditate. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: It took about one day from nothing to the final source code, which I wrote completely in the POV editor. The sun is a light_source which looks_like a disc with an onion pattern. The sky is a sky_sphere with a gradient texture. The clouds are a simple granite pattern without turbulence or anything. The mountains are a height_field which I created in HF-Lab. The water is a plane with reflecting bumps. The monument is a union consisting of several cylinders, spheres and differences (see source code for details). It uses a granite normal pattern. The railing is done by spheres, cylinders, #while loops, torus and reflecting metal. There are two fill lights beside the sun: One is an area_light with very smooth shadows from right-above-behind. The other one is shadowless and comes from the left. I know that the illumination is not physically correct. There is sometimes light, where there should be shadow. But believe me, I tried several light situations and this one looks best. Final rendering anti-aliasing options: +a.2 +am2 +r2 -j