===== From jknepley@chisp.net: Flashes of brilliance distracted by some pretty rough texturing and stiff models. Notable for concept. ===== From loomsbury@yahoo.com: I was about to say that your cars looked very simple, until I read that it's supposed to be a toy city. Very nice. Interesting idea. ===== From pmccombs@hotmail.com: A very good model. Textures could use some work if you want more realism. Things look plasticky. ===== From scarmig@ohmss.com: Nice idea and well executed! Most of the textures look like plastic though, and the streetlights are very very sharp ===== From tony@j4tb.com: The toy city lighting is pretty cool, what I would expect to see in a city. Your furnature is very realistic looking some of the best I have seen. The view out the window behind the couch is nice but the cars are a little fake looking (Who am I to talk?) My only other comment is that the focus of the image draws you to the furnature not the city. ===== From whhale@nvl.army.mil: It seems tha scale of the background is off ===== From jd@surveyor.in-berlin.de: I wouldn't sit down on that sofa - looks like a rock or at least hardened polyurethane... ===== From marlo.steed@uleth.ca: Nice piece. I liked the glass table... ===== From StephenF@whoever.com: The table looks really nice, and I like the shaping on the curtains. The model city looks good too. I think the texture on the floor tiles could use some work. ===== From mar@physics.usyd.edu.au: A good idea, and fairly well executed. The modelling could use some refinement, and you really need to tweak Chris's city macros to improve the appearance of the default objects when shown at large scale.