===== From loomsbury@yahoo.com: I like this idea. The city looks ok, but the landscape looks kind of like a project of mine in 6th grade, when I made a physical map of germany. The texture on the floor looks kind of like it wants to be asphault, and I can't tell what is outside the windows. ===== From tony@j4tb.com: Your mideval city looks very nice your hight field really suits the model. I think the museum room would look a lot better with more glossy finish. The water looks nice. The model also could use a little more texture and perhaps a shinyer look to make them look more like a model. ===== From whhale@nvl.army.mil: The whole scene looks too much like a detailed cartoon for my taste. I like the concept. ===== From jd@surveyor.in-berlin.de: Am I wrong or do the model houses cast no shadows..? ===== From StephenF@whoever.com: I think you did a good job of creating the scene you set out to create. The placement of the buildings is good, and the battlements (?) look nice. I like the texturing on the walls, too. ===== From mar@physics.usyd.edu.au: This is a great idea. The modelling and detailing is a bit plain to carry it off though. This really suffers from repetitive textures, and the green and blue areas - which dominate the image - don't seem to have any texture at all. The idea would also benefit a lot from showing the city outside the windows too.