===== From loomsbury@yahoo.com: Funny. The water doesn't quite look like water. Also, you could have added some discoloration on the walls right above the water, from times with higher levels. The lights could use work too. I like the map though. ===== From scarmig@ohmss.com: I like the idea you have here and the bricks look good! The textures seem very uniform. I would have expected a difference in color from old flood levels or something. The water lookds good, nice and murky, and the raised city map is a neat idea! ===== From tony@j4tb.com: The sewer textures are awsome and the city model is nice. I originally thought the city model was a space age control panel. The water would look better if you tightened the waves down a bit. The water looks unusually pure for a sewer (Though I have never seen real sewer water.)The lighting is good too. ===== From whhale@nvl.army.mil: Needs some slime on the walls and a bit of deterioration. ===== From marlo.steed@uleth.ca: Nice.... I really liked the mechanical/techno panel... that looked realistic. but your textures needed a bit more realism. The lights seemed out of synch with our light fixtures. ===== From mwsny001@mweb.co.za: Well, a fellow South African! Very nice image. ===== From tglover@nettally.com: Nice concept, but you've apparently never been in a sewer . WAY too clean. And no gunk on the walls. Looks more like a water main.... ===== From StephenF@whoever.com: Not bad... I like the model of the city. The water texture isn't bad, but might benefit from some changes. There doesn't seem to be any visible light sources that match the lighting on the walls. Also, the tunnel just seems to stop as opposed to fading out in the darkness. The texturing on the blocks is nice, though. ===== From mar@physics.usyd.edu.au: An interesting take on the topic. I think this would be helped by extra lighting down the tunnel, so you could see a bit more. Also the brickwork around the edges of the intersection needs some refinement. ===== From patrick.joyal@sympatico.ca: I wouldn't go in there... It's like the whole is going to fall apart.