===== From digitalburn@totalise.co.uk: nice idea, althought the ship looks a little flat, and the bowsprit ought to be a cylinder, not a cone. just out of interest, the 'ladder rigging' vertical ropes are called shrouds and the lines between them are called ratlines. i only found out cause i did a ship for this round too (and you can't see them on mine either :). i like the sails. ===== From elvish_archer@mailcity.com: what an artistic image but someting strange with the water's textures and u must add fog for dept feeling ===== From darwallace@earthlink.net: A more realistic wood texture is needed for the boat. You might also want to check out Michael Hough's water tutorial. Several entries, including my own, made use of it. ===== From pbourke@swin.edu.au: Nice idea and a liked the sky transition. The other aspects didn't excit me, a more turbulent waters edge would help, the sails of the ship don't cut it. ===== From panthus@xtra.co.nz: Great idea and composition. With more detail in the ship and falling water this would be an excellent image. ===== From dvnss@mega.ist.utl.pt: Great idea! The greatest fear of men is the Unknown. And the sea was the great unknown in those times! (It still is) ===== From marlo.steed@uleth.ca: Nice concept, the water needed to be falling off the edge (it looks like it wrapped around a cube). The sails on the boat are too static looking. ===== From douge@nls.net: The water looks flat... you might wanna try using normnals or bump maps or something to remove the flat look. Nice interpretation of theme... there is a similar poster hanging on the wall where I work. ===== From tony@j4tb.com: One of the better images this round especially considering your skill level. The only mark is that the water doesn't really look like water. It seems to take on a glow in spots. I love the way the sky fades to space and your ship looks great! ===== From frepe@ifm.liu.se: The water looks bad. And why is the picture so dark at the horizon? The sky looks really good and the boat is not so bad. Some more effort on the water and lightning, and some atmospheric media should make this a much better image. ===== From bbowen@cswnet.com: I agree; the wrinkles texture works very well here. I like the colors you've chosen as well. ===== From alun.thomas@convergys.com: Nice idea. I think that the water texture should have changed as it went over the edge. Also, it looks as if the sea's only lit near the ship - giving that black horizon. I like the fade from cloudy sky to starfield. ===== From Alain.Culos@bigfoot.com: Again, an interesting concept, but way to crude. ===== From jrcsurvey@aol.com: Has the feel of an image-concept ===== From StephenF@whoever.com: Good concept, and a nice scene overall. I like the way the sky fades from bright sunny day to dark night as the edge of world approaches... nice touch! The ship looks nice but fairly simplistic. The water looks more like blue molten lava than water, although it has a nice moody feel to it. ===== From sjlen@ndirect.co.uk: I like this image a lot, and identify with the feeling of going into the unknow (I've got to move house and get a new job). You're right, I can't see the laddrs. Nice modelling work but it needs some considerable improvements on the texturing, the sails and the boat look very CG. I think we'll leave the water for another day. I hope to see more of your work in future rounds. ===== From delfeld@mailcity.com: To focus on the unknown, or to make that more of the focus, try showing more of what the unknown is. In this case, it's not only the water cliff, but also the starry sky. Nice work on the ship.