TITLE: A Pool In The Sand NAME: Matthew C. Harber COUNTRY: United States of America EMAIL: WebSpinner@InfiniteThread.com WEBPAGE: http://members.aol.com/mcharber, http://www.InfiniteThread.com TOPIC: Contrast COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: asand.jpg ZIPFILE: asand.zip RENDERER USED: POV-Ray 3.1e - windows TOOLS USED: Paint Shop Pro for the height field manipulations. RENDER TIME: 31 minutes, 27 seconds for main scene. HARDWARE USED: Pentium II, 233 mhz, 64MB Ram IMAGE DESCRIPTION: In a remote, desolate, dry, dusty, inhospitable, blasted place, the weary traveler comes upon an incongruous scene - a seemingly cool, wet, and inviting pool, beckoning irresistably. An amazing contrast - how can something like this exist out here? But, yet, the sand seems to drift over the edge of the pool, the chair and umbrella cast shadows - it must be real. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: All coding done on the bare metal - in DOS edit. No modelers used. Scene includes a ground fog and a sky sphere. The buttes are from the same height field - scaled, translated, and rotated differently. The rocks are randomly generated and placed spheres with another concave height field subtracted from them four times (top, bottom, left, right) to give them the shard appearance. The sand dunes are yet another height field generated with the waves pattern, scaled and textured as needed. The lens flare comes from Chris Colefax's LENSFLAR.INC include file. I used WOOD11 from POVLAB.INC for the chair frame, all other textures are defined here. There is also a light source down in the pool to make it glow.