EMAIL: malzach@rhrk.uni-kl.de NAME: Jens Malzacher TOPIC: contrast COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: tree and blocks COUNTRY: germany RENDERER USED: pov-ray 3.1g TOOLS USED: moray 3.1 treedesigner paint shop pro the convert the picture RENDER TIME: 15 min 33 sec HARDWARE USED: PIII-500MHz, 128 Mb RAM PLEASE EXCUSE MY POOR ENGLISH!! IMAGE DESCRIPTION: Contrast, a wide ranging word. I got my understanding in the word "contrast" -in artistic sense- from the german artist Joseph Beuys. In his idea all life is between tow poles. One pole is the artificial, cold, cristal-like extreme, the other pole is just the opposite - warm, natural, wax-like. In his work he put a typical material of each pol together. With that idea in mind, I put two groups of objects together. The tree on the left hand stands for the natural pole or warmth, the coloured toy blocks on the right hand are cold, cristal counterpart. There are two more kind of hints in the picture: my toy blocks were made from wood, so there is on the left hand original wood as it lives, the living tree and on the right hand dead wood, painted with colour, more or less an industrial product. And nothing which remembers the early wild livng days of the wood. The other thing in that picture is the floor: both - the tree and the blocks - are strong objects, on which you can biuld something e.g. a tree house or other blocks. But they are standing on water - a fluid, on which you normally not can build anything (except boats and ships, but that is something different). DESCRIPTION OF HOW THIS IMAGE WAS CREATED: With an old beta version of TreeDesigner I "grew" the tree and exported it to Moray. The work in Moray was easy: the plane on the floor and in the sky, the tree, and some primitives as the blocks. The arching block is just a csg.