TITLE: Chalice NAME: Jim Charter COUNTRY: USA EMAIL: jrcsurvey@aol.com TOPIC: Worship COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: chalice1.jpg RENDERER USED: MegaPOV6a TOOLS USED: Photoshop, sPatch, Spline.inc by Chris Colefax RENDER TIME: 38 min parse 14 min render HARDWARE USED: p3 800 256Mg IMAGE DESCRIPTION: At one time argued to be the "Holy Grail", this medieval relique was found at the site of Antioche. It's gold-leaf silverwork depicts Christ and the Apostles. It is in the collection of the Metropolitan Museum of Art in NY DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The cup and relief effect was created with a mesh. The cup was shaped using splines. A diagram of the relinqary was found in a book discussing the Antioche find. The diagram was projected in a curved or arched shape like the swath a windshield-wiper makes. This would wrap, in three dimensions, around a funnel shape. It was used by the diagrammer to approximate the attenuated form of the chalice. I xeroxed this diagram then scanned it. I painted the result in Photoshop to create a result what could act like a conventional heightfield. I then swept this image-map using eval_pigment and created a file of values which would recreate the relief. These values were multipled by the surface normals of the cup then added to the cup's surface points to provide vertex points for the triangles of the mesh. The stem of the relique is a lathe. The base is torii. The texture of the stem is a conventional bump_map normal based on a hand-drawn texture. It was the only thing I could get to work adequately against the steep curves of the lathe. The cloth display is modelled in sPatch