===== From : I know that this is going to steepen your learning curve, but get MegaPOV and examine isosurfaces. The mountains are the weak link in an otherwise good image, especially as this is your first attempt. A scaled "gradient y" texture_map would have helped a lot there. ===== From batronyx@cadronhsa.com: That smoke looks very good. The proportions are way off on everything and the lighting might need toning down a tad, but pretty good for using such shor time. ===== From StephenF@whoever.com: Very impressive considering the amount of time using POV. The bushes in particular look very nice, and the scene overall is well-composed. The tile walkway looks good, although I'm not sure about the green between the tiles. The texture on the white mountains looks good, but the green mountains could use some work on their texturing. Overall, though, very nice. Looking forward to seeing more images from the artist. ===== From chris_hormann@gmx.de: Since i have actually been where this originally stood, i must tell you that the surroundings look slightly different :-) Anyway nice picture, the tiling in foreground looks very interesting. The trees look very strongly like one of the maketree samples... ===== From youknow@ucan.foad.org: Mountains are a bizarre shape and oddly textured. Foreground is much better, as is the temple itself, although the extremely shiny gold pathway seems rather odd. ===== From mark.wagner17@gte.net: There's no consistent sense of scale in this image. The plants and other foreground objects appear to be at one scale, while the altar is at another, and the background is at a third scale. ===== From albiaprime@aol.com: Keep working at it! You show definate potential. The mountains appear to be your weakest point.