TITLE: No Haven NAME: Ryan Twitchell COUNTRY: United States EMAIL: tryan2@rochester.rr.com WEBPAGE: http://wackyland.virtualave.net TOPIC: Fortress COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: rtfort01.jpg RENDERER USED: MegaPOV 0.7 TOOLS USED: none HARDWARE USED: AMD Athlon Thunderbird 850MHz, 128MB RAM IMAGE DESCRIPTION: The idea here is of a tall brick tower which is hollow in the center. All of the robots in the tower are shooting at each other across this opening. I'm not sure how well this was visually conveyed as an idea, but I'm happy with how the image turned out. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Everything here was done in POV: Most of the tower is basic CSG, and the inner wall is a brick wall macro using boxes, which also allows for the gun ports you can see. Both the robots and guns are simple CSG. The robots are my first ever attempt at character design; they use macros to apply rotations to each limb before their object declarations. The macros POV's vrotate statment to move each limb about an axis. Inside the tower there is a media statement to create the atmosphere, and outside (on the inside?), the blasts are also done with media.