===== From tom@tomandlu.co.uk: Off-topic (with a feeble justification - okay, reuse the dragon, but wait for the right opportunity). If you want to submit an image for peer-review, do it in an appropriate forum please. ===== From tek@evilsuperbrain.com: It's a fairly striking image, though not really on topic. I'm not sure I'd say it has a "world of objects", there's not a huge amount of detail in it (e.g. I can see where the polygons are along the edges). It's pretty nice but could be worth working on some more to add details and texturing (it all looks a bit flat). Hope that wasn't too critical :) ===== From johnkbradshaw@hotmail.com: waste. ===== From jjaguar@worldnet.att.net: Despite your description, which I interpreted as "I know it's off topic, but I'm entering anyway", I still fail to see any connection to the topic. Also, the large signature in the corner is too obtrusive. BTW, my wife is from China, and she says what you have here is a dragon, or at best a 95% dragon/5% lion hybrid. A lion has a completely different head and a short body (it's carried by only two people). Yours has a somewhat lionlike nose, but the rest is all dragon and would be considered as such. ===== From thomas_alun@lineone.net: I think I'd have given this image 13-11-12 if I'd seen it last round. This time, because I don't really buy your "world of objects" rationale, I'm giving it 13-11-3 - its a pleasing image (A:13), I would find it difficult to duplicate (T:11), but it just doesn't seem on topic (C:3). As far as the image itself goes, its a good well composed "portrait" image of the Lion. The modelling on the head and spine is good, although some of the textures look a bit plastic-y (particularly the teeth). Also the scales on the tail look too obviously like a flat texture map - it would look fine from a distance, but this close it makes the tail look like its a flat smooth surface (like a rubber tail with scales painted on). Unfortunatly the only real way around this would be to model the scales individually - tedious by hand, but there might be some tools/plug-ins that could help (in POVRay, *I'd* try using Chris Colefax's hair growth macros - is there anything similar in 3DS ?). PS: The above is not intended as "bashing", but rather to point out the things I like about the image, and the things I think could be done better. ===== From p_chan@shaw.ca: You've created an excellent model for the lion, but I disagree with your justicification for this image being on topic. The idea of "a world of objects and details ... that create a larger, more complex world," can be applied to virtually every image. This image could have been made on topic by making the lion part of a Chinese New Year festival in Chinatown of a North American city. The world of Asian culture within the world of modern North American culture. As for how I would have ranked this image for the last competition, the Concept mark would definitately have been higher. Artistic and Techincal would be the same. While you have created an artistically beautiful object, I did give a lower Artistic Merit mark than I would have if the lion existed in some sort of fitting environment, rather than simply existing.