TITLE: Worlds in the Sand NAME: James Bickford COUNTRY: United States of America EMAIL: onefastjb@aol.com TOPIC: Worlds Within Worlds COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: tobeused.jpg RENDERER USED: Bryce 5 TOOLS USED: Rhinoceros RENDER TIME: 30 min. IMAGE DESCRIPTION: The image is of a sandcastle on the beach of the universe. The stars stretch out in to the unimaginable depths of infinity seemingly dwarfing the castle. A closer inspection of the picture yields that the castle on this beach is not the centerpiece of the image, it is instead a measurment in which we define the infinity of our own infinity paying particular to our own planet, Earth, contained inside a glass marble. This marble is placed as if by an afterthough in the immense infinity that makes up our world. The world as we know it is contained inside a marble that is littered mishappenly on a forlorn beach. The infinity builds in the heavens above the screen and is also dwarfed by the weed grass on the edge of the cameras vision. Our world as we know it is contained inside the larger world of infinity and that is only comparable to the the gift of our imagination. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I created this in several stages. I started by creating the sand castle in Rhinoceros. I created the entire object as one mesh, don't laugh, because I wanted to preserve my saves, I have the demo version. I then transfered this to Bryce 5 where I created my scene and selected texture maps for my objects. I decided upon a moonless starry night. With the cool yet warm feeling of the tropics, accented by the palm trees in the back center. I finally mapped a picture of the earth onto a sphere and placed it inside another glass one. Then I added the weed grass on the edge of the camera view to brake up the image. This also resulted in casting a unique shadow on the beach surface and the glass sphere reflects part of the grass. I added a few rocks to break up the beach and as my final addition I placed a very small weed in the crook of the front wall to break up and accent that space. In conclusion the two hardest parts of this project was the construction of the giant Rhino castle and the texture map of the sphere.