===== From rgow@lanset.com: Nice trophy. More furniture would round this out well. ===== From the_dark_allies@hotmail.com: There seem to be a few problems with this image. First, it's hard to place it within the current theme, and lastly, it seems to be lacking some quality. If the scene is supposed to be as empty as you intended, then you may want to at least work on improving your textures, etc. ===== From N6re@mminternet.com: Trophy not central to the focus of the scene. Good concept ===== From jonathan@scudder.no: Nice idea, though the image may have benefited from a close up of the trophy on the shelf, rather than so much wall. ===== From bsieker@techfak.uni-bielefeld.de: A little more work on the textures would have improved the scene. I also think that lighting is at least as important as modelling and texturing. Instead of putting one light somewhere, how about a spot highlighting the Trophy? ===== From david.madore@ens.fr: This looks too barren, I'm afraid. Also, the relation to the topic "frozen moment" is rather distant. ===== From dick@buckosoft.com: The wood grain is too large. You should have made the top/sides/back of the cabinet out of different boards. One would never cut a board with the grain horizontal, as on the side of the cabinet. You didn't say what you won the trophy for :). ===== From clem@dhol.org: Very sparse. The trophy that supplies the connection to the theme should be more visible and either ornate or, better, kind if pathetic and dwarfed by an overwhelming and much fancier setting of which it is the pitiful centerpiece. ===== From p_chan@shaw.ca: I would recommend using a more transparent glass texture, and also maybe moving the camera closer to the trophy to make it more the focus of the image. ===== From r@jerkweed.kiva.net: Lose the glass. It wasn't obvious enough to me that there was a trophy inside. ===== From r@jerkweed.kiva.net: Lose the glass. It wasn't obvious enough to me that there was a trophy inside.