===== From tek@evilsuperbrain.com: Wow, he was so angry he ripped the cable out of his keyboard ;) Very nice image, I know the feeling well. ===== From rgow@lanset.com: Wow! Excellent job on the flying glass! I'll be studying your source for that ;) but I think that keyboard would have to be fired from a cannon to have the impact shown here... ===== From jguthkelch@netscape.net: Yup, we've all felt like this one time or another. Excellent lighting control. The broken glass doesn't look 100% perfect to me but that's just nitpicking and you're not being marked down for it. ===== From ggargett@attbi.com: Good idea! Definitely the best of the "blue screen of death" ouvre. Glass seems a little too "shattery" though. ===== From ewan@chmai2.loxinfo.co.th: The keyboard must weight a lot to smash that window, still, very humourous. ===== From maarten_hofman@hotmail.com: Impressive... ===== From the_dark_allies@hotmail.com: This image reminds me of something I used to do when forced to run windows :P I like the way how you have contrast between the two sides of the image, but the outside looks almost TOO dull. Too much repetition, and improper lighting. Good design on the car, I wonder if you have done them before? ===== From N6re@mminternet.com: Perhaps throwing the keyboard through "windows" is better than "Smash forehead on keyboard to continue".... Great contemporary concept used by others as well. Artistic ===== From bsieker@techfak.uni-bielefeld.de: The "trick" with the light source below ground is quite common to achieve a cheap, but good-looking illusion of global illumination. 3D image generation is about looks, not about physical correctness. Well done. And time to install a stable operating system ;-) ===== From bpjackson@woh.rr.com: I like the idea of throw the #!&$ keyboard out the window when 'windows' acts up. ===== From david.madore@ens.fr: I have the strangest feeling of *deja vu*. :-) ===== From dick@buckosoft.com: Nice motion on the glass shards. I like the way you combined the car park together. ===== From clem@dhol.org: Good choice. The breaking glass is superb. The unusual trick with the parking area lighting is dramatic and effective and balances the picture well. Every computer user's occasional fantasy. Freezing the infitesimal time between "take that!" and "uh oh..." is one of this round's best uses of the theme. ===== From quinet@gamers.org: Nice idea. I started laughing when I saw that image and understood what it was about. There are a bit too many glass shards, IMHO. Also, there should be less of them in the upper part: the keyboard was apparently thrown almost horizontally, so there should not be so many glass shards going up. ===== From p_chan@shaw.ca: Excellent work placing the shards of glass. The lighting used prrobably gives the right look as it gives the impression that the light is being reflected off the pavement. ===== From batronyx@alliancecable.net: Would a keyboard be heavy enough to cause that level of damage? ===== From slone@hiwaay.net: Wonderful concept and style! The keyboard is excellent and the atmosphere of the buildings a good backdrop. Some of the glass seems thin and transparent, but I like the thought/code that went into positioning the shards. ===== From noe.falzon@tiscali.fr: I think this could symbolize the every day boring and sad routine disturbed by an element come from apparently nowhere, to free the mind of the million people or more doing all day and all days always the same thing... Very worrisome. ===== From r@jerkweed.kiva.net: keyboard ===== From r@jerkweed.kiva.net: keyboard