===== From tek@evilsuperbrain.com: The whole scene is way too dark, the sunlit areas look grey and everything else is near black. But other than that it's a great image. Nice modelling. BTW, how big is that ball? It looks tennis ball sized! ===== From rgow@lanset.com: Good golfball. Scale of washbasin looks wrong to me. Is it only a foot off the floor? ===== From ewan@chmai2.loxinfo.co.th: Either moving obect or backgound could have been a little blurred. You would need a low f. stop to capture everything frozen in that light. Nice concept though. ===== From maarten_hofman@hotmail.com: Some parts of the picture might be the wrong scale, but it is a solid interpretation of the theme, and caught at the right moment. ===== From the_dark_allies@hotmail.com: Good interpretation of theme. Your did well on bringing out the contrast of the ball, etc. However, some of the scene seems TOO dark. Perhaps a re-render with some better illuminatino of these areas will improve the look. A good setup of radiosity will do wonders for realism. You'd still be able to keep those areas darkened to uphold the contrast. ===== From patrick@sypa.net: All object are great, but it lack a sens of proportions ... ex: the depth of the floor tiles is too big, the door knob is too low ... ===== From N6re@mminternet.com: Good use of lighting and a fine focus on the ball. Did you slice or hook that shot??? ===== From raytracing@grayproductions.net: Show off your good work with a good light or two. ===== From bsieker@techfak.uni-bielefeld.de: Some of the proportions do not seem to be quite right. Either that tub is extremely bulky, in which case the plumbing is very thick, or it is mounted much too low to be used. ===== From bpjackson@woh.rr.com: I would not have thought of such a theme. Very good. ===== From david.madore@ens.fr: Very interesting image. The overall composition, or image balance, is a bit unsatisfactory, but most other aspects are fine. ===== From clem@dhol.org: On topic, but why a bathroom? and why so dark that all detail is lost? The broken glass is much too hard to see. The sig is far too intrusive. ===== From p_chan@shaw.ca: Nice work. The objects in the scene are modelled well. The lighting effect for the breaking glass also looks very good. My only suggestion would be to add some smaller shards of glass, and also to make the glass more jagged (edges look too straight right now). ===== From batronyx@alliancecable.net: The object proportions seem way off, and the room seems too dark, particualarly for strong outdoor sunlight streaming in. Great tutorial for begginers though. ===== From slone@hiwaay.net: Great lighting and golfball. The scale of some objects seems a little off. The faucet is perfect. ===== From r@jerkweed.kiva.net: golf ball