===== From tek@evilsuperbrain.com: That water must have a really high surface tension. ===== From rgow@lanset.com: Falling cups seem to be popular :) Try lowering the ambient value of your textures to make the shadows more realistic. ===== From maarten_hofman@hotmail.com: The water looks a bit strange, and there is something odd with the light. The moment was chosen well, though. ===== From the_dark_allies@hotmail.com: An interesting effect on the liquid, but I don't think it would spill as one large organic lump. Some more texture work in the kitchen would help. ===== From N6re@mminternet.com: The liquid needs help and certainly spreads more flatly... ===== From bsieker@techfak.uni-bielefeld.de: The scene will look more realistic, if you turn the ambient light down. Real life materials are never completely reflective, in fact, things like tables, etc. are usually hardly reflective at all. ===== From ralf.treuherz@web.de: Too artificial for me. The door openers are too big. Too much reflection. ===== From david.madore@ens.fr: The idea might have been good, but the actual realization is not up to par. The water just looks too wrong, for one thing. ===== From clem@dhol.org: Okay, a spilling cup. But the scene seems illogical. It looks much more like a sauna than a kitchen. Decent brick floor. ===== From p_chan@shaw.ca: The liquid seems to viscous to be water. It looks more like a goo of some sort. The texture for the floor looks fairly nice, though I feel it should be scaled larger. ===== From batronyx@alliancecable.net: I cant' tell where one surface ends and another begins. Nor can I imagine any reason why a coffee table would be in a kitchen blocking access to the cabinets. Keep trying though.