TITLE: Naval Architecture NAME: Larry Boston COUNTRY: USA EMAIL: larryboston@dialmaine.com WEBPAGE: None TOPIC: Architecture COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: lbnavarc.jpg ZIPFILE: lbnavarc.zip RENDERER USED: povray 3.5 TOOLS USED: MS Paint, Paint Shop Pro 7 , OBJPOV, Bryce RENDER TIME: 56 Min HARDWARE USED: Pentium III 733 mhz , 512 MB IMAGE DESCRIPTION: I decided to use Naval architecture for this round because I have some familiarity with ship design and bulding. The interior of the drafting room probably wouldn't make any architectural publication, but it is based on vague memories of a room that I saw in an architectureal magazine. The drafting rooms that I have been in didn't have any windows. If I were working in this room, I would probably looking out the window and not paying attention to the work. I wanted to show a half ship with a detailed interior, but I didn't have enough time. Since drafting is becoming more computerized, the type of drafting shown will soon become ancient technology. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The image is composed of mostly CSG objects, The grass and dandelions are made from simple macros. The terrain was converted from Bryce by Objpov. I removed the terrain from the POV file so that it can run as is. The upright frame sections and the keel of the ship being constructed in the dry dock is made up of prisms. The sky is made from a box with a linear gradient behind cloud layers.