===== From exether@demo.xandmail.com: Original idea. Nice realisation. ===== From p.gibellini@teinos.com: Very nice! And complements for the textures! ===== From marlo.steed@uleth.ca: I like the concept and the unity of the all the different elements. The only suggestion is to add more detail to all the elements but perhaps that was not the look you were after. Nice image. ===== From pbrasolin@yahoo.it: Wow. It is not easy to model a good-looking human using blobs, but you did it. //----------------Paolo Brasolin ===== From glenn@mccarters.net: Interesting image with a lot of well-done details, especially the wood trim on the booth. I wish the camera viewpoint was a little more creative -- the dead-straight aiming is boring and doesn't emphasize the crucial elements, such as the tarot cards. It's as if you had a checklist of background items you had to include: ferris wheel, check. midway games, check. light posts, check. walls to obscure everything else, check. For comparison, look at jhemfin.jpg in this competition, which places the main figure well off to the side. It is not clear enough that Madame Lazora is mechanical. She may be just a poorly-modeled live human. This was not at all clear until I read your text file. Some joint lines, hinges, or other contraptions would help make the distinction clear. I'm not saying your modeling of Madame is poor, it is quite good. Almost too good, which leads to the confusion. The entire image has a slightly cartoonish look, which doesn't help. Well done. Good effort, good concept. Look forward to seeing more from you Stephen. ===== From t.degroot@inter.nl.net: Curtains look too flat! Twiddle your isosurface some more. Change your camera position somewhat: the front view makes the scene very flat too. The woman is well done, especially for an automaton. She may appear artificial. Keep on improving! ===== From p_chan@shaw.ca: Excellent work on the modelling. The cloth effect looks pretty good, although I find there's a certain unnatural stiffness to it, like the waves appear and dissappear too suddenly. What strikes me with the sky is that the clouds appear too distinct for a night sky. As for background elements, I think simple works well, but the fence could use some minor variations in height and/or texture to create a more realistic effect.