===== From skipt1@aol.com: Interesting idea for this round. If most of the modeling is not yours it would be nice to focus on the lighting and texturing. Nice work though, this is a techinically complex image. ===== From fcueto@rice.edu: Indeed it seems that we'll have such a highway before the US will adopt the metric system :-/ ===== From povray@doublezero.uklinux.net: A nice idea that could just do with a little more work. The foreground grass needs orienting nicer - it looks like hay - and the road looks quite bad in close-up. The idea and composition are good, though, and the sign is a nice comic touch. ===== From shevlin@uic.edu: The covered wagon seems out of place, and the lighting and textures seem a bit dull. ===== From pbrasolin@yahoo.it: Nice idea. //Paolo Brasolin ===== From hildurka@simnet.is: A great image with lots of good details. The only thing that bothers me is the light, it seems like there are two big lightsources (two suns), one behind the city another to the left behind the camera. Radiosity would have solved this or smaller ligths like street lights. But I like the concept and all the details. ===== From renebui@aol.com: Good concept. The highway could be more monstrous. I don't like the grass and the cars, it sounds like toys. The smoke is great. ===== From sshelby@shelbyvision.com: I've seen highways this big. There's one in Atlanta, Ga. It must have been a lot of tedious work putting all those cars and trucks in the scene. ===== From jacoons@ameritech.net: Putting the distance in scientific notation was an inspiration. The road seems more like a parking lot because the distant road is difficult to see. The grass is great, but the scale is too large in comparison with the other images. ===== From file: Very original. Notable for originality