TITLE: Serpentine NAME: Steve Shelby COUNTRY: USA EMAIL: sshelby@shelbyvision.com TOPIC: Desert COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: srpntine.jpg RENDERER USED: POVray TOOLS USED: Moray, Corel PhotoPaint8, POVray RENDER TIME: About 2 hours (forgot to record it) HARDWARE USED: P4 2gh 256mb RAM IMAGE DESCRIPTION: A scene of almost total lifelessness, dominated by serpentine sand dunes. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The scene was created with Moray. I decided early on that I would not try to make it photo-realistic, but rather somewhat stylized or impressionistic. I studied many pictures of sand dunes to get an understanding of what they look like. The dunes in my scene are mesh objects. I first tried heightfields and could not get it to work right. The sand ripples are a bump map made from an image created by line drawing a pattern in PhotoPaint and then using gaussian blur to achieve the desired effect. I had to make a drawing of a large enough area that no repitition pattern could be observed in the final image. The ripples took a lot of experimentation, and consumed almost half the time spent on the total project. The mountains in the background are a heightfield, textured with a brick pattern with turbulance. The haze is both media and fog. The snake is one I made last year in an animation project. I had to use radiosity in order to make the snake visable in the shadows.