TITLE: 6 Meccano Models NAME: Alan Jardine COUNTRY: Scotland EMAIL: ajardine2004-spanner@yahoo.co.uk TOPIC: Toys & Games COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: meccano6.jpg ZIPFILE: meccano6.zip RENDERER USED: POV-Ray for Windows Version 3.5 TOOLS USED: "Object Bender " by Chris Colefax RENDER TIME: 2 hours 30 minutes HARDWARE USED: Pentium 3.05 GHz IMAGE DESCRIPTION: While learning about POV-Ray, I decided that I needed a set of subjects around which to develop my skills. Being of a technical rather than artistic disposition, I chose models made from Meccano. Meccano is a 100-year old construction kit, that folk in North America may think of as "Erector". (There are copyright and patent issues here that I don't propose to go into!) Meccano consists of sets of perforated metal strips and plates, together with a host of wheels, tyres, gears, etc.) The beauty of the Meccano system is that all perforations are spaced exactly 1/2" apart. This makes it easy to bolt Meccano parts together to form models - but also lends itself well to POV-Ray's macro feature. Thus, once I'd modelled in POV-Ray a 3-hole, 1-1/2" strip (the shortest), it was easy to use macros to model any of the longer strips available in "real" Meccano - and some that never actually existed! Similary, macros can be used to develop a 3 x 3 hole plate into any plate that existed (or didn't). So I set out to model the entire set of about 700 Meccano parts. (I'm about half-way there.) Having modelled a stock of parts, it became useful to use them to make virtual models of real Meccano models. The 6 models in this submission are from the 1950s "Outfit No. 1" (UK designation) and are (clockwise from top left in the picture): - Model 1.4 Garage Crane - Model 1.1 Acrobat - Model 1.2 Tricycle Truck - Model 1.15 Windmill - Model 1.3 Scooter - Model 1.8 Electric Truck. (It would not have been possible to make all 6 models at the same time with a single "Outfit No. 1". Virtual Meccano makes this a possibility!) The current topic of the IRTC's competition: (September - October 2004: "Toys and Games") provided me with the opportunity of putting some "virtual Meccano models" together in a single scene for the first time. This submission to the IRTC is also my first. Those readers who are interested in "real" Meccano (which is by no means a dying hobby) may find a host of informative sites in the Meccano Web Ring at http://www.meccanoweb.com/meccring/ Alan Jardine, Kintore, Scotland, 2004-10-30. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: This submission was created almost entirely in POV-Ray for Windows Version 3.5. No modellers were used. "Object Bender (bend.inc)" by Chris Colefax was used to curve the front fairing of the Scooter. Extensive used was made of the author's "virtual Meccano set", which is not in the public domain. Paint Shop Pro was used to convert the output of POV-Ray to .jpg format and add the legend. The attached .zip file contains the main .pov file and the individual .inc files for the 6 models. The latter are supplied to show how "virtual Meccano" models are put together. However, they are of little practical use without the virtual Meccano set ... Alan Jardine, Kintore, Scotland, 2004-10-30.