TITLE: My Texture Museum NAME: Dominique Rossi COUNTRY: France EMAIL: dom.rossi@wanadoo.fr WEBPAGE: No web page TOPIC: Museum - december 2004 COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: museum5.jpg ZIPFILE: museum5.zip RENDERER USED: povray 3.6 TOOLS USED: No tools Thanks to the creator of venus.inc RENDER TIME: 4 hours HARDWARE USED: PC 1 GHZ IMAGE DESCRIPTION: ----------------- Museum is for me a large - infinite - building with high walls and labyrinthic corridors. The atmosphere generated by these complex perspectives is really the most important for me, more than the objects themselves. So, I spent many time in conceiving and building the walls, ceilings, and perspectives issues. I choose a camera position and rotation that reveal 3 main directions - X, Y and Z. The perspective is completed with additional corridors and overview to others circular halls. Le th_me "mus_e " evoque pour moi une immense - infinie - construction avec de hauts murs et des couloirs labyrinthiques. L'ambiance g_n_r_e par des perspectives complexes est pour moi l'aspect le plus important de ces espaces, plus que l'importance des objets expos_s. Ainsi , j'ai consacr_ un maximum d'effort sur l'architecture en choisissant un point de vue avec 3 points de fuite pricipaux . Des couloirs additionnels ( _ 45_) et des apper_us sur d'autres halls circulaire compl_tent l'ambiance. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: ------------------------------------------ I just use geometrical shapes combinated with basic CSG operators. The global effect of complex structure is obtained by the multiplication of basic objects with multiple loops in the museum.pov file. I prefered this technic because it's easier to make global adjustments with parametrics value. I think I'd have more difficulties with an object generator. The tricks used in this pictures are : - A surround mirror to make the scene deepest with few objects - A rotation of camera to create 3 axis perspective. - Use of random function and macros to generate variants of objects (pictures on the walls, sphere textures). - A file wich contains names of pictures files. You can add file names in this file to increase the variety of wall images.