TITLE: Corridor NAME: Michel de Rooij COUNTRY: the Netherlands EMAIL: michel@mntlocal.net WEBPAGE: http://www.mntlocal.net TOPIC: Out of Place COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: corridor.jpg RENDERER USED: Cinema4D r9 TOOLS USED: Rhinoceros 3, DarkTree 2.51, Xfrog RENDER TIME: 18h37m HARDWARE USED: intel 2,6 Gh, 1 Gb RAM running on XP IMAGE DESCRIPTION: The picture speaks for itself, I think. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: In the past I always used Bryce in combination with Rhinoceros, so making this picture was first of all a way to familiarize myself with the peculiarities and quirks of C4D. The picture in itself was simple enough, although the lighting was a nightmare, because I wanted an evenly lit corridor. The final solution, parallel light required me to create shadows by using negative lights. There might be better solutions, but for now it sufficed. The snakeskin took a lot of time before it looked like I wanted. The colormap, bumpmap and displacementmap were all done in Darktree. I found that displacement alone was not enough to create the look I wanted for the scales, that is why I used a bumpmap too. Almost all of the objects are either sweeps or lofts. This forced me to use selectionsets for texturing. The walls and the ceiling are one sweep object and each texture was applied to a different selectionset. All in all it took me 2 months to complete it... learning C4D took up most of the time. Another timeconsuming fact was my idea that the image should survive rendering at a much higher resultion than 800x600. So I put in some detailed stuff that is lost in this low resolution. But it just had to be there! (I couldn't help myself) :-)