TITLE: Fire versus ice NAME: Jesus Ortiz COUNTRY: Spain EMAIL: Rasty3D@gmail.com WEBPAGE: http://www.geocities.com/leviataniii TOPIC: Opposites COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: rasty_op.jpg ZIPFILE: rasty_op.zip RENDERER USED: 3dsmax 6.0, Mental ray TOOLS USED: 3dsmax 6.0 RENDER TIME: one minute? HARDWARE USED: Pentium 4 3GHz, 1Gb RAM, 120Gb HD, ATI Radeon 9600 XT 256Mb IMAGE DESCRIPTION: It's just fire versus ice. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Ice Cube: I've started with a cube with 4 subdivisions. Then I've moved the points of the center of the faces. Next I've made a mesh smooth to the cube. And at last a noise to the vertex. For the material I've used a raytraced material with turbulence transparency and an interior white fog. And I've added a little reflection. Fire: I've used an sphere gizmo and the fire effect. Table: It's only a plane with a diffuse and bump wooden map. Render: I've used the "Mental ray" render to create the caustics effect.