===== From tek@evilsuperbrain.com: nice modelling & textures, though the materials are all too shiny and clean to look real. ===== From zekaric@yahoo.ca: Excellent work on the texturing and modelling. Some of the other textures seem off (brick has a wave in it, repeated textures easy spotted, pavement is somewhat an odd texture.) ===== From enrique.sahagun@uam.es: perhaps it is too clean to be abandoned ===== From glenn@mccarters.net: This is SO close to being a great image. It misses the mark in just a = few minor ways. Particularly in lighting and textures. My main = complaints are the severely harsh shadows from the two light sources, = leading to strange crescent shapes on the pavement, and the = much-too-white chrome textures that turn this realistic engine into = something cartoonish. The modeling is outstanding. I particularly like = the wheel construction, and the details throughout the engine area. Scene arrangement is fine, artistically using lighting to highlight = certain things. But just because street lights might be the only = natural lights in this alley, there is nothing wrong with using = strategically-placed key and fill lights to add more drama. Imagine = some red/blue lights near the horizon off the right side of the scene, = adding colorful highllights on the wheels and body -- are the cops = coming? Are we near a bar with neon signs? Excessive use of pallets as cheap scene filler. If you are going to do = this, make sure some of them can be distinguished -- add some knotholes = and dirt on a few. Cobwebs and mouse nests. Splinters and damage. = Make some darker, some grayer. How about adding something to the brick wall besides the door? The wall = is a background element, but it takes up a lot of valuable screen space, = and needs more things to keep the eye interested. Gutters. Windows. = Electrical conduits. Drain pipes. Air vents. Panels. Boxes. = Posters. Dirt and streaks! Compare your background to this one: = http://www.ignorancia.org/images/irtc/urbatree.jpg I have to mark you down for using so many canned textures. I'm certain = you can do better than that. Finally, the scene is just a bit too static. Nothing moving here at = all. Not good for "speed"! Too much criticism perhaps, this is really one of my favorite scenes = here. Keep up the good work (and I hope you can get yourself a faster = PC -- you deserve it). ===== From 25ct@lineone.net: I feel a better chrome texture was needed for this image. Nice modeling though.