===== From tek@evilsuperbrain.com: The irtc provides a space for you to give the source for your image, the text file is not it. If you wish us to read the source simply say so and provide it in the zip. It severely clutters the web-voting form like this. Anyway, I like your interpretation of the topic, it's very clever and subtle (I didn't even notice the missing second hand til I read your description). The scene is very detailed and visually appealing because it made me wonder why these objects were collected together. My only criticism of the image is that it's far from photorealism: The materials are too shiny, with high ambient values, the wood in particular looks more like plastic. The lighting creates multiple hard shadows and a very flat tone, area lights with some basic 3-point lighting would make things look far more realistic, as would radiosity. This is a shame because the modelling detail is impeccable and with the right materials and lighting would easily pass for a photograph. ===== From zekaric@yahoo.ca: Nice job on the modelling. ===== From BigTrav2001@chartermi.net: Nicely done - the only thing dragging it down a bit is the wood texture. Aside from that, it could be nearly photorealistic. ===== From enrique.sahagun@uam.es: Nice image, but next time dont put the code in the same file as the description :-) ===== From glenn@mccarters.net: Fine image, cool concept. The three clocks perfectly capture three = distinctly different eras and their technologies. I'm not convinced = that this is the best depiction of "speed", but it merits a good concept = score nevertheless. Artistically, it's a little bland, with flat = lighting and no particular reason for this scene arrangement to exist. = Technically, the image is excellently modeled, but lighting could be = improved just a bit with radiosity and/or area lights. The first part of your text file (Image Description) is outstanding. It = explains the scene elements and their relationships eloquently. The second part of your text file (POV source code) is terrible. Save = the source code for a zipfile, please. Instead, try explaining things = like this in your own words: - how you chose this scene arrangement - lighting concepts that you explored - methods you used to save time - techniques you invented - things you borrowed from others - problems you ran into, and how you solved them Really good work here. I marvel at many aspects of this scene, such as = the detailing on the wooden clock. Bravo.