===== From r@dmsst59.d.resnet.pitt.edu: Overall, the quality of animations in this round seems better than the last. Mr. McCarter's animation sets a new level of technical excellence. ===== From r@gateway.worldy.com: Sorry, I don't have a fucking super computer to load these damn images in two seconds you fuck! ===== From r@dial-up7.webbernet.net: The expectations of the contest are starting to define themselves. Some very, very good work. The big lack in many entries, was story. Even more than a still, an animation needs a story. It needs to be "about" something. And the animation should tell it without relying on the text file to make the point. ===== From r@pm1-21.spectranet.ca: I think we could use some additional "notable for"'s catagories in things like object and camera motion. ===== From r@auasc7-104.flash.net: McCarter's work is incredible -- it's unfair, almost, to Bashforth's "Melvin", which deserves to win a contest like this, to have to settle for what is, in my mind, a battle for second place. McCarter's stills winner from the Cinema topic served as an excellent model for me in good PO-Ray coding style..... You've got to admire the guy's work for excelling in all areas. One thing -- it would be nice if the disk space allocation were increased. McCarter clearly needed to comprimise on his texturing to get his work in under the spec. Dan ===== From E079A2E0919E: Several entries could have benefited from an application of those formulas found in physics text books. Motion along a curve is a valid alternative to those dreary straight lines. Also, acceleration and deceleration can both be used to great effect. Mastery (or lack thereof) of compression techniques seems to have been a major factor in the quality of many entries.