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From agage@csee.usf.edu:
A good first entry.  I did notice that there were a few lights, which seemed
to be on the side opposite the moon, so the lighting is a little uncertain,
and the metal surfaces could have been made more reflective and more specular.
Also, for an animation that seems to be made to loop, there is a flag in POV-ray
for cyclic animations that would make the jump from the last to first frame
a little less obvious.  Either way, I look forward to seeing your next
submissions!


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From davew@sheaarch.com:

At least make a better camera path.  
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From Martin.Magnusson.7121@student.uu.se:
Not bad at all. The wood texture looks good. 
You should have turned anti-aliasing on though.

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From arcana@sinbad.net:
Seemed a little washed out. Like looking at it through a gauze film.

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From clem@dhol.com:
Modelling is ok.  Textures and color choice are rather strange.  That noisy ground plane texture is a poor choice when you are doing mpeg.  Starting out ok.  Next, you need to work on storytelling and backgrounds and texture realism.  By the way, if you have something with a reflective texture (like a metal) you need to have some objects for it to reflect, even if they are off camera, to make the texture look right.

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From gregj56590@aol.com:
Not much of a story.
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From ianshumsky@hotmail.com:
Some nice detail on the music box, but I found the image
mostly washed out. Is you gamma set correctly?