===== From Markus.Altendorff@asamnet.de: Wow! A nice animation, especially considering the short production time. ===== From maal-irtc20030115@anthrosphinx.de: Wow! A nice animation, especially considering the short production time. Funny scenes, with that "cartoony" animation style to it. The ending is a little odd, and i'm not sure if CTRL-ALT-DEL do look more like policemen or a street gang? ===== From evilsnack@hotmail.com: This was definitely the best entry, concept-wise. Higher-resolution bitmaps for the keytops would have been the icing on the cake, from the technical viewpoint. ===== From klynn@telefish.net: nice character work! or meta character. or something. ===== From schaneville@hotmail.com: Really liked this one. Your animated sequences are great... you seem to have a good grasp on timing. The effort to "pop" out of the key-slot in the keyboard and the run-cycle were excellent. The sound track really added a lot too. High marks for artistic and concept... ===== From s.mitchell@tue.nl: Great little video, but it wouldn't play in gtv. I especially liked the movements of the characters. Very original as well. ===== From irtc_mail@yahoo.co.uk: I don't like the fast movement of the title text, or the super-fast flying camera onto the keyboard. This is so fast it is practically cutting between shots so why not just cut from desk to keyboard to escape key. I can't work out what is going on with the walls in the shot from the ceiling. The keyboard looks enormous, and the mouse is missing. The text on keys looks terrible. I'm guessing this is one image mapped over the whole keyboard. This needs separate image maps for the close up keys. I like the detail of the escape key banging his hand on the F1 key and the snappy feel of the movement as he jumps around. I am not sure about the knuckles-on-ground gorilla-type pose though, this would seem more appropriate for the heavies who turn up at end. The running-with-one-hand-on-head looks strange, and the way the view of the keyboard suddenly becomes incredibly blurred drew my attention away from the character. I don't think that the hands up gesture as he stops running is a natural thing to do. It feels more like the palms forward gesture which is a signal that you want someone coming towards you to stop. The string quartet that suddenly starts playing when he stops seems out of place with the rest of the music. That dodgy text problem appears on the control, alt and delete keys as well. This realy needs sharpening up. The appearance of these three seems to lag behind the sound here. Perhaps the three camera jumps need to be moved slightly ahead of the sounds. It's also not clear where the ctrl-alt-delete keys came from. They were still in the keyboard when the escape key ran away. As we cut away from the ctrl-alt-del keys our hero's plan has been thwarted and he doesn't know what to do, but the action music kicks in again. I am not sure what body part the raised lip at the front of the escape key is suposed to be, perhaps it might be better to leave this out. You had the idea for the story after three months thinking but there is just one problem with it: the topic is escape, but he gets caught. Don't take these comments the wrong way, these are just suggestions, not a list of things I hate about it. Overall, I like the snappy feel of this animation. Amazing for 8 days work. ===== From file: funny! my favorite. the ending seems a bit abrupt somehow, couldn't it put up a fight or someting?) Notable for originality, lighting, modelling ===== From file: Notable for composition, lighting, textures, originality, modelling ===== From file: A great all round piece of work, funny stuff! Notable for originality, lighting, textures